squibbons.com - gameplay is always first
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GAMES
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Zeltima Ulda

Description:
Zeltima Ulda is a Platformer RPG where combat requires player skill and reflexes.

More info soon!

Style:
Action / Platformer / RPG

Features
Single-player






?????????

Description:
Secret project soon to be announced!

Style:
Puzzle

Features
Single-player






BURNSTAR

Description:
An action puzzle game where you solve your problems by starting fires and blowing things up. Burnstar is a game where you must solve puzzles, using a variety of tools, by controlling a character on the puzzle board while avoiding death from hazards such as fire, explosions, sawblades, and lasers.

Help get Burnstar on Steam by voting for Burnstar on Steam Greenlight!

Style:
Action / Puzzle

Features:
Single-player / Co-op / Level-Editor




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MUSIC
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NNYNYX

Description:
Ambient analog electronic drone music I've created mostly with analog modular synths.




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NON-PERSONAL PROJECTS
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Other Games I've worked on over the years( game, year, publisher ):

- Aliens: Colonial Marines(2013), Sega
- GlowFish (2011), MumboJumbo, LLC
- Call of Duty: Black Ops (2010), Activision Publishing, Inc.
- Doom II (2010), Bethesda Softworks LLC
- Burnstar Mobile(2010), Nerve Software
- Triarii Mobile(2009), Nerve Software
- 007: Quantum of Solace (2008), Activision Publishing, Inc.
- Enemy Territory: Quake Wars (2008), Activision Publishing, Inc.
- Luxor 3 (2007), MumboJumbo, LLC
- SiN Episodes: Emergence (2006), Valve Corporation
- 25 to Life (2006), Eidos Interactive Ltd.
- Painkiller: Black Edition (2005), People Can Fly
- Counter-Strike: Condition Zero (2004), Sierra Entertainment, Inc.
- Delta Force: Black Hawk Down - Team Sabre (2004), NovaLogic, Inc.
- Half-Life: Counter-Strike (2003), Microsoft Game Studios
- Star Trek: Elite Force II (2003), Activision Publishing, Inc.
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CONTACT
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email: squibbonsATsquibbons
twitter: @Squibbons
twitch.tv: Squibbbons
steam: Squibbons
music: NNYNYX



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ABOUT
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Game Developer, Electronic Musician, Robot Builder, and General Tinkerer.

Currently I work as the Lead Designer at Nerve Software professionally and at night I work as a programmer, designer, artist, and musician for my own projects.

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